Crowd recordings by tim.kahn (real group performances), licensed CC BY 4.0. License: https://creativecommons.org/licenses/by/4.0/ cheer.mp3: cheer 01.wav, https://freesound.org/people/tim.kahn/sounds/337000/ laughter.mp3: laughter 01.wav, https://freesound.org/people/tim.kahn/sounds/337001/ sigh.mp3: awww 01.wav (group disappointment), https://freesound.org/people/tim.kahn/sounds/336998/ Downloaded Freesound HQ MP3 transcodes on 2026-10-16. Original recordings unedited; in-game playback changes gain, pan, rate slightly, fades and adds light arena reverberation. Footstep and metal contact recordings: Kenney, Impact Sounds (1.0), CC0. https://kenney.nl/assets/impact-sounds License: https://creativecommons.org/publicdomain/zero/1.0/ Selected carpet, grass, concrete and light metal recordings bundled unedited. Playback layers textures, varies pitch/gain, and filters high frequencies. crowd-murmur.mp3: Busy Room Ambience / People talking in background #2, by Breviceps, CC0. https://freesound.org/people/Breviceps/sounds/465699/ city-night.mp3: Seamless City Loop by qubodup, listed CC0, https://freesound.org/people/qubodup/sounds/223093/ Based on a CC0 city recording by jmbphilmes. License: https://creativecommons.org/publicdomain/zero/1.0/ HQ MP3 previews downloaded 2026-10-18. Local recordings are unedited. Runtime: 1.5-second overlap crossfade, distant high/low-pass filtering, slow crowd-level variation, and ducking beneath shots and hazard cues. Crowd ambience follows Crowd volume; traffic follows Sound Effects volume. Music: Welcome, Contestant, original menu theme created for The Last Hole. An eight-bar music-box waltz, looping across menus after a trusted interaction. Silent during gameplay and while hidden; separate Menu Music toggle and volume controls. Original melody and synthesized instruments; no third-party music samples. scream.mp3: Male Death Scream 1.mp3 by areischen, CC0. https://freesound.org/people/areischen/sounds/432057/ License: https://creativecommons.org/publicdomain/zero/1.0/ HQ MP3 preview downloaded 2026-10-17; recording unedited, playback fades and varies pitch slightly. scream-woman.mp3: Female Scream by DigestContent, CC0. https://freesound.org/people/DigestContent/sounds/449702/ scream-older-woman.mp3: Female scream 02 by missozzy, CC0. https://freesound.org/people/missozzy/sounds/169811/ License: https://creativecommons.org/publicdomain/zero/1.0/ HQ MP3 previews downloaded 2026-10-17; separate recordings for Maya and Evelyn. Playback fades and varies pitch slightly. flyovers/hole1-broadcast.wav: Original Hole 1 dialogue for The Last Hole, performed by fictional commentators Ellis Ward and Jack Mercer using locally rendered Kokoro-82M v1.0 AI voices bm_george and am_michael. Not recordings or imitations of real sports announcers. Generated 2026-10-21; 24 kHz mono PCM. Kokoro model by hexgrad, Apache 2.0: https://huggingface.co/hexgrad/Kokoro-82M ONNX export/inference by thewh1teagle, MIT: https://github.com/thewh1teagle/kokoro-onnx Model-files-v1.1 export; kokoro-onnx 0.4.9. Model weights and generation tools are development-only and are not distributed to players. Original script: docs/hole1-broadcast-script.json. Reproduction: scripts/render-hole1-broadcast.py. Postproduction: separate voice delivery speeds, trimmed exterior silence, 75 Hz high-pass, matched RMS, soft peak limiting and short click-free fades. Bundled performance uses no runtime voice generation or external audio service. flyovers/hole2-broadcast.wav and hole3-broadcast.wav: original two-presenter performances rendered 2026-10-21 using the same licensed Kokoro model, voices and postproduction described above. Scripts: docs/hole2-broadcast-script.json and docs/hole3-broadcast-script.json. Generate with render-hole1-broadcast.py 2 or 3. All model/runtime files remain development-only.